Hi, I am Aldreck Paul

IT student focused on animation and game development, blending story design, systems, music, and visual worldbuilding into playable experiences.

Aldreck portrait

About Me

I build game experiences from concept to playable prototype. My work combines system design, storytelling, music composition, and 2D/3D production with implementation in Unity and C#.

Current OJT: Lamina Studios, contributing to projects under Pixel Rock and Omen IV as part of multidisciplinary Unreal Engine production.

6+

Projects

4

Core Roles

1

Thesis Game

Current Focus Areas

Game Systems

Combat loops, progression logic, and encounter structure for replayable gameplay.

Lore & Narrative

Faction design, world rules, and story hooks that support player motivation.

Game Design

Core concept designs that brings fictional ideas into detailed steps.

Music Composition

Theme-driven composition and ambience that reinforce scene and pacing.

Unity (C#) Unreal Engine Autodesk Maya Game Design Music Composition 2D / 3D Art Frontend Dev

Skills

Growth Snapshot

Unreal Engine

Beginner (59%)

Perseverance

Expert (85%)

Critical Thinking

Advanced (80%)

Communication

Competent (64%)

Creativity

Advanced (75%)

Project Management

Competent (70%)

Adaptability and Flexibility

Competent (64%)

Frontend Development (HTML / CSS / JavaScript)

Advanced (80%)

Voice Acting

Novice (20%)

Game Development (Unity) (C#)

Advanced (80%)

Music Composition

Advanced (76%)

Autodesk Maya

Advanced (72%)

Game Design

Advanced (80%)

Portfolio

Games

A selection of projects - from jam builds to full prototypes and tutorials.

Usurpers: Freedom

Usurpers: Freedom

Dungeon-crawler roguelike with deep lore and co-op survival waves.

Download
Bullet Hell

Bullet Hell (MonoGame)

Fast-paced arcade shooter focusing on precise movement and pattern dodging.

Download
Matching Card Game

Matching Card Game

Casual puzzle game testing memory and pattern recognition. My 2nd and last ever game using monogame.

Download
Open World Tutorial

Open World Tutorial

Directed tutorial showcasing world navigation & design principles.

Watch
Cold Light

Cold Light (Pixel Rock)

Sound Designer & Musician - Unreal Engine - Coming Soon.

Coming Soon
Size Matters

Size Matters (Omen IV)

Game Designer, Technical Artist, Musician, minor programming - Unreal Engine.

OJT Project
Visual Art

Art Gallery

A focused collection of my 2D and 3D works showcasing style, technical production, and visual storytelling.

Browse by category

Playlist cover art
Original Soundtracks

Music Playlist

A curated soundtrack board inspired by playlist UX. Explore my compositions from Usurpers, Time Paradox Rampage, Forge of Destiny, Cold Light, and Size Matters.

19 tracks - Game OST - Composer & Sound Designer

01

Alice's Dilemma (Who Are We?)

Usurpers' Freedom OST - Gb Minor

Usurpers
02

La Moisson Nocturne

Usurpers' Freedom OST - Bb Minor

Usurpers
03

The Voyager 2

Usurpers' Freedom OST - Bb Minor

Usurpers
04

The Voyager 1 (Final Amargo)

Usurpers' Freedom OST - Bb Minor

Usurpers
05

Sibling's Conflict (The Curator)

Usurpers' Freedom OST - Gb Minor

Usurpers
06

Main Theme (The Puer)

Usurpers' Freedom OST - Gb Minor

Usurpers
07

The Puer LoFi Version

Usurpers' Freedom OST - Gb Minor

Usurpers
08

Sommerschlaf Waltz (Summer Break)

Usurpers' Freedom OST

Usurpers
09

Nihility

Time Paradox Rampage OST

TPR
10

Kung Fury

Time Paradox Rampage OST

TPR
11

Fury's Requiem

Time Paradox Rampage OST

TPR
12

Der Fuhrers Widerstand

Time Paradox Rampage OST

TPR
13

A Destiny To Forge

The Forge Of Destiny OST

TFD
14

A Simple Melody, A Short Farewell

The Forge Of Destiny OST

TFD
15

Against All Adversity

The Forge Of Destiny OST

TFD
16

Cold Light (Main Menu Version)

Cold Light OST

Cold Light
17

Cold Light (Full Version)

Cold Light OST

Cold Light
18

The Chase

Cold Light OST

Cold Light
19

It's SOO BIG!

Size Matters OST

Size Matters
Credentials

Certificates

A few of my certifications and course completions.

Collaboration

Get in Touch

Feel free to reach out if you'd like to collaborate, ask about my work, or just say hi.